> For the complete documentation index, see [llms.txt](https://maybegreat.gitbook.io/maybegreat/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://maybegreat.gitbook.io/maybegreat/videogames/stupid-sacrifice.md).

# Stupid Sacrifice

2019

{% embed url="<https://youtu.be/q4fD832hqfk>" %}

> Cultists and Aztecs are not the only ones sacrificing their (and other's) lifes. Heroes and renegades in movies and show do it all the time.&#x20;
>
> **From time to time though. That whole sacrifice thing? Not required.**

## Play

{% embed url="<https://maybegreat.itch.io/stupid-sacrifice>" %}

## Experience

A simple interactive five-minute story with a few options to click on. Created over a weekend for [Ludum Dare 43](https://ldjam.com/events/ludum-dare/43/) with the theme "Sacrifices must be made".

## Behind the Scenes

In 2018 after months of preparations, I finally left my full-time job to explore my lifelong dream of making videogames. I had some experience, but definitely not enough to make a game after game. After months on [smaller projects](/maybegreat/videogames/concepts-and-prototypes/mgnum-1.md), that while [interesting ](/maybegreat/videogames/charlie-day-experience.md)were at best months away from being playable and were yielding nothing. I needed a personal win and finish something.

Stupid Sacrifice came about through my passion for movies and the idiocy of some of the plots. Maybe idiocy to some, romanticism to others&#x20;

Outside the story I settled for something I knew I can deliver - minimum intricate gameplay, make what you can approach. After recovering from the hit to my ego I rolled with it and ended up happier than ever that I had made something that's playable from start to finish, however basic it is.
